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What about when the Eclipse ADT plugin calls it? Well I was feeling rather lazy at that point and didn't want to dig around in the ADT plugin to see if it had a "add these command line flags whenever running the emulator" option, so I made a little "wrapper" shell script for the emulator command that always adds the -noaudio option. Now, that works if I manually call the emulator from the command line. No sound support either, but at least I can run the emulator now. Turns out the emulator has a "-noaudio" command line option, and when I ran it with that, it worked!! So now I just run emulator with the -noaudio option always, no freezes. But I decided to try an experiment that one particular day. The GFX tool basically edits the obb files and texture files of PUBG which allows users to modify the graphics settings.I was digging around the other day and saw this message appear on the terminal: emulator: warning: opening audio input failed I've seen this message many times before and I had always assumed that it was because the emulator didn't support sound or something like that. Plus, this tool is also completely free to use. The GFX Tool helps gamers to unlock higher resolution and HDR gaming and a very smooth 60fps gaming experience.
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